EdTech
Top stories summarized by our editors
12/4/2017

Google and researchers from MIT Scratch are celebrating the 50th anniversary of children learning to code by releasing a new Google Doodle, which also is a coding-themed game. "Coding for Carrots" lets students lead an animated rabbit through a block maze in search of carrots.

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Google
12/1/2017

Education leaders say revoking net-neutrality rules could have a negative effect on colleges and universities, including increased fees for internet service and challenges delivering content for online courses. Tiered access to the internet also could hamper research and higher costs likely would be passed on to students, says Jon Fansmith of the American Council on Education.

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Inside Higher Ed
12/1/2017

Want to get more traction on your social media feeds? In this commentary, Anthony Shop of Social Driver, uses the American College Application Campaign's #WhyApply to reveal the six Es of social engagement.

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EdSurge
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Twitter, American College
12/1/2017

There is some good news related to potential federal funding for science, technology, engineering and math education, says Lindsey Gardner of the STEM Education Coalition. This blog post highlights funding pathways via Title I, Title II and Title IV-A of the Every Student Succeeds Act.

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SmartBrief/Education
11/30/2017

App-based social network LEGO Life allows a community of users, mainly made up of children, to share their creations while giving the company insight into consumer trends. "We wanted to get more of a one-to-one relationship with our consumers," says Laura Di Bonaventura, marketing director for LEGO Life.

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CMO
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Lego Life, social network
11/30/2017

An elementary school in Hawaii has integrated computer science into its curriculum for kindergarten through sixth grade, an effort that started 10 years ago when teacher Shane Asselstine added Minecraft to his math class. Asselstine now teaches Tech Lab, a required course for third- through sixth-graders, that incorporates lessons in math, science and language arts, and has students evaluating the functionality of a student-created video game, "Zombie Maze."

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Honolulu Civil Beat
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computer science
11/30/2017

When it comes to choosing technologies, 96% of higher-education edtech decision-makers turn to peers at their schools or other institutions for recommendations, according to a report from the EdTech Efficacy Research Academic Symposium. The report also outlined advice for edtech deployments, including tracking the provider's technology road map to ensure it aligns with campus needs.

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Campus Technology
11/30/2017

Members of the Girl Scouts North Carolina Coastal Pines recently taught adults how to use social media, such as Facebook, Instagram and Snapchat. The free lesson was intended to help adults better connect with others on social media.

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social media, Facebook, Instagram
11/29/2017

More educators are using games in the classroom, according to a survey from Project Tomorrow. A game design class at a New Jersey middle school features a game in which students complete quests, an approach their teacher says "makes learning more authentic."

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The Hechinger Report
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New Jersey middle school
11/29/2017

The debate over Federal Communications Commission Chairman Ajit Pai's proposal to roll back net neutrality rules is continuing to heat up, with companies including Facebook, Google and Twitter speaking out against the proposal and protesters going so far as to target Pai's family. Pai fired back Tuesday, accusing Twitter of being part of the problem by discriminating against conservatives.